Tag: mobile
AMD AppZone for GPU-accelerated and mobile apps
AMD launched AMD AppZone, an online showcase for applications and games accelerated by AMD Radeon graphics processing units (GPUs) and AMD accelerated processing units (APUs).
IDF 2012: Intel shows new Haswell CPU chip
Intel showed demonstrations of systems running on its new Haswell processor, due in 2013, at the Intel Developer Forum (IDF) in San Francisco on Sept. 11. The new Haswell chips will also deliver much faster graphics and applications performance when they appear in ultrabook designs starting next year
Adapteva demoed multicore Epiphany IV chip with world best energy efficiency
Adapteva announced that it is sampling the fourth generation of its Epiphany multicore architecture. Their new OpenCL SDK provides a portable API for accessing the compute capabilities of a platform, accelerating performance in a wide spectrum of applications in market categories from gaming and entertainment to scientific and medical software.
PGCL: PGI OpenCL Compiler for ARM
PGCL is an OpenCL framework for compiling and running OpenCL 1.1 embedded profile applications on the ST-Ericsson NovaThor U8500 and follow-on platforms using a single ARM core as the OpenCL host and multiple ARM cores as an OpenCL computing device.
NVIDIA Announced New Quadro Mobile GPUs Built on Kepler Architecture
Today at SIGGRAPH 2012 NVIDIA officially announced today a new line of Quadro® professional graphics solutions for the latest leading mobile workstations. New Quadro graphics processing units (GPUs) feature Kepler, the fastest, most efficient GPU architecture.
Khronos releases OpenGL standards for modile and desktop 3D graphics
The Khronos Group today at SIGGRAPH announced the immediate release of the OpenGL ES 3.0 specification, bringing significant functionality and portability enhancements to the industry-leading, royalty-free 3D graphics API that is used on the majority of the world’s smartphones and tablets.
CUDA on ARM Development Kit (CARMA) now available to order
SECO announced that the NVIDIA CUDA on ARM Development Kit, codename CARMA DevKit, is now available to order. The CARMA DevKit is designed to support energy-efficient high-performance computing (HPC) solutions with ARM architecture.
NVIDIA CARMA DevKit Demo at GTC2012
NVIDIA CARMA Devkit running NBody Simulation at SECO Booth at GTC 2012. With Tegra 3, quad-core ARM CPU and Quadro 1000M CUDA GPU, CARMA DevKit is the first platform ever built for GPU Computing using ARM.
NVIDIA Tegra 4: GPGPU and CUDA support goes mobile!
NVIDIA’s next-generation Tegra 4 chip to be getting GPGPU support to use its graphics core for boosting CUDA, OpenCL, and other general-purpose tasks.
Unified Processing Unit (UPU): A next-generation of CPU architecture?
ICube is a fabless semiconductor company developing semiconductor System-On-Chip (SOC) solutions based on our Harmony Unified Processor Technology, genuinely integrating two different processor types: a central processing unit (CPU) and a graphics processing unit (GPU), into one unified core.






