GTC2013

CUDA by Example: An Introduction to General-Purpose GPU Programming

| 13 August, 2010

Addison-Wesley has published a new book called CUDA by Example: An Introduction to General-Purpose GPU Programming. The book is written by NVIDIA’s Jason Sanders and Edward Kandrot, both software engineers on the CUDA team.

CUDA by Example, written by two senior members of the CUDA software platform team, shows programmers how to employ this new technology. The authors introduce each area of CUDA development through working examples. After a concise introduction to the CUDA platform and architecture, as well as a quick-start guide to CUDA C, the book details the techniques and trade-offs associated with each key CUDA feature. You’ll discover when to use each CUDA C extension and how to write CUDA software that delivers truly outstanding performance.

This book is required reading for anyone working with accelerator-based computing systems.
–From the Foreword by Jack Dongarra, University of Tennessee and Oak Ridge National Laboratory

Major topics covered include:

  • Parallel programming
  • Thread cooperation
  • Constant memory and events
  • Texture memory
  • Graphics interoperability
  • Atomics
  • Streams
  • CUDA C on multiple GPUs
  • Advanced atomics
  • Additional CUDA resources

All the CUDA software tools you’ll need are freely available for download from NVIDIA. The CUDA by Example: An Introduction to General-Purpose GPU Programming is available from Amazon. Please, support GPU Science: buy this book via our affiliate link!

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Category: Computer Science, News

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