GTC2013

GPGPU Cloth simulation using GLSL, OpenCL and CUDA

| 17 April, 2012

Visual comparison of the computing performance between three different GPGPU platforms. It is interesting to see a difference in speed between CUDA and OpenCL on NVIDIA cards.

The related paper has been published in the book Game Engine Gems 2: http://www.gameenginegems.net/

Download source code and other related files

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Category: Computer Science, Video

  • Editor

    Source code is available for your reverse engineering pleasure. Any expert opinions why OpenCL hits a wall at 65536 particles?