The TheLMA project aims at providing a comprehensive framework for implementing Lattice Boltzmann Method (LBM) flow solvers on Graphics Processing Units (GPU) and other emerging manycore architectures.
Sundog Software’s Triton ocean simulation technology for game, simulation, and training software developers has received a significant upgrade. Simulation of ship wakes, better support for water reflections, and features important for positioning objects on the water have all been introduced.
NVIDIA, Gaussian, PGI Announce Collaboration to Reduce the Time and Cost Required to Run Complex Calculations. NVIDIA announced plans with Gaussian, Inc., and The Portland Group to develop a future GPU-accelerated release of Gaussian, the world’s leading software application for quantum chemistry.
Authors describe an implementation to solve Poisson’s equation for an isolated system on a unigrid mesh using FFTs. The method solves the equation globally on mesh blocks distributed across multiple processes on a distributed-memory parallel computer.
Authors describe a parallel hybrid symplectic integrator for planetary system integration that runs on a graphics processing unit (GPU). The integrator identifies close approaches between particles and switches from symplectic to Hermite algorithms for particles that require higher resolution integrations
AMD yesterday announced availability of the AMD Accelerated Parallel Processing (APP) Software Development Kit (SDK) v2.5 (Formerly known as ATI Stream). Featuring advances in CPU to GPU data throughput, the latest version of the APP SDK provides developers a solid foundation to take full advantage of Accelerated Processing Units.
TidePowerd just released Version 2 of our GPU computing solution for the .NET framework, GPU.NET. This platform allows developers to quickly and easily write GPU-accelerated applications completely in .NET-based languages.
BD_BOX is an open source, scalable Brownian dynamics package for UNIX/LINUX platforms. BD_BOX uses flexible bead models to represent macromolecules. Molecules consist of spherical subunits connected with deformable bonds. Bonded interactions resulting in deformations of planar and dihedral angles can also be included.