Category: Books
GPU PRO 3: Advanced Rendering Techniques
GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike.
OpenCL in Action: How to accelerate graphics and computation
OpenCL in Action provides a thorough, hands-on presentation of OpenCL, with an eye toward showing developers how to build high-performance applications of their own. It begins by presenting the core concepts behind OpenCL, including vector computing, parallel programming, and multi-threaded operations
GPU Computing Gems Jade Edition (Applications of GPU Computing Series)
This is the second volume of Morgan Kaufmann’s GPU Computing Gems, offering an all-new set of insights, ideas, and practical “hands-on” skills from researchers and developers worldwide. Each chapter gives you a window into the work being performed across a variety of application domains, and the opportunity to witness the impact of parallel GPU computing
Book: Heterogeneous Computing with OpenCL
AMD recently announced its collaboration on a new book for developers, Heterogeneous Computing with OpenCL, to be published by Morgan Kaufmann. The book provides hands-on OpenCL experience and details multiple device architectures and application programming interfaces
Free Book: Introduction to High Performance Scientific Computing
The 1st edition of “Introduction to High Performance Scientific Computing” book by Victor Eijkhout a Research Scientist from Texas Advanced Computing Center, with Edmond Chow and Robert van de Geijn is available for free download. The book is unfinished and open for comments. Please feel free to download it and send your comments.
Morgan Kaufmann and NVIDIA to Publish “GPU Computing Gems”
Morgan Kaufmann, a global leader in cutting-edge computing content, has collaborated with NVIDIA Corporation, a leader in GPU computing technologies, to produce a new series of books that will demonstrate how GPUs and advanced parallel computing techniques can be harnessed within different domains to enable new scientific breakthroughs. Each GPU Computing Gems volume will provide practical techniques and real-world examples straight from the leading minds in general purpose GPU research.
Book: Parallel Computing. From Multicores and GPU’s to Petascale
This book includes selected and refereed papers, presented at the 2009 international Parallel Computing conference (ParCo2009), which set out to address these problems. It provides a snapshot of the state-of-the-art of parallel computing technologies in hardware, application and software development. Areas covered include: numerical algorithms, grid and cloud computing, programming – including GPU and cell programming. The book also includes papers presented at the six mini-symposia held at the conference.
2010 Annual Reports in Computational Chemistry highlights advances with GPUs
Annual Reports in Computational Chemistry provides timely and critical reviews of important topics in the broad field of computational chemistry. Topics covered include quantum chemistry, molecularmechanics, force fields, chemical education, and applications in academic and industrial settings. Series is published by Elsevier and supported by the ACS COPM division. This year’s Report (Vol. 6) highlights advances of GPUs in computational chemistry and molecular modeling.
Beyond Loop Level Parallelism in OpenMP: Accelerators, Tasking and More
This book constitutes the refereed proceedings of the 6th International Workshop on OpenMP, IWOMP 2010, held in Tsukuba City, Japan, in June 2010. The papers are organized in topical sections on Runtime and Optimization, Proposed Extensions to OpenMP, Scheduling and Performance, as well as Hybrid Programming and Accelerators with OpenMP.





